Village Blacksmith creates - horseshoes (required resources - cast iron) Village Blacksmith creates - plough (resources required - wood and cast iron) I have to keep going ba... Would be so helpful to diagnose problems. I created a 14x22 chicken coop and my chicken farmer never seems to get all the eggs to market. You can create your own server and play alone if you like. But it either isn't working or is way too slow. :-) But it either isn't working or is way too slow. Your Own, Life is Feudal: Otherwise I don't want to have to deal with other people messing with stuff in multiplayer. I know that there are many trees by now but for a forest - i think - it is to too little. Does it have NPCs so that you aren't entirely alone? 2) Not sure what time-frames you're looking to support and the 100 years that comes up now is definitely a good one. The current key assignment quite good for the game right now. Shire Horses - New Animal © Valve Corporation. Especially in late game it may happen that a worker is reassigned to a task that has to be performed very far from his House. I have to keep going ba... Would be so helpful to diagnose problems. what i am suggesting is, warehouses that i can choose how much and what gets stored in. what i am suggesting is, warehouses that i can choose how much and what gets stored in. I have no problem with PVP but I don't want to be forced to have to fight other people if I don't want to. 한국어. I want livestock to have to be shipped in or started with as a selectable starting condition. Shire Horse Stable - New Building for breeding Shire Horses * They'd be crafted by Carpenters (giving them something to do when their primitive tools are no longer as necessary) MMO, Life is Feudal: ... Life is Feudal: Forest Village - Creation and Management of Multiple Villages (Fiefs) on a Single Map Sorry for the poor English. In Ride along mode we've got the... First of all huge thanks for this awesome game to all developers! I've heard that this game is best played with other people but what if I want to play it by myself. It's much fun to play. There's an issue with the automated reaasigning of workers to tasks that lost workers due to death or else. Therefore, no management at all. 简体中文. 本語 ... News About/FAQ New Player's Guide LiF:MMO vs LiF:YO Lore Dev Blog Patches Download. * They'd double or triple a general laborer's hauling capacity. However I hope the game option would soon feature a key binding screen. I'd like to see Last Year, Last 5 Years,... Having been raised in Michigan I know that Bear Meat is definitely edible. Given that there are at most 10 new "things" to discover via expeditions the Magellan Achievement is a bit of an exercise in Waste. I would however, like to see more variety in buildings. Video Screenshots Concept Art Wallpapers. 2) Not sure what time-frames you're looking to support and the 100 years that comes up now is definitely a good one. Media. Does it have NPCs so that you aren't entirely alone? Or is it literally just the player and a bug empty server with a load of mountains, fields, forests etc? The current method of moving goods around between barns and warehouses is good but it could be better. When one finishes many tasks, (like building a house or even a section of road) it's possible to use the solid greater than symbol in the log to go to that location. Just a few wild animals. I would however, like to see more variety in buildings. Your Own, Life is Feudal: Life is Feudal: Forest Village. News About/FAQ New Player's Guide LiF:MMO vs LiF:YO Lore Dev Blog Patches Download. Donkeys should be able to have routes that load surpluses (Amounts over x units) from Barn x and take them to Barn Y Please implement a -+ Target Population on Pastures Shire Horse Stable - New Building for breeding Shire Horses It has the potential to be the best Medieval city building game ever and I'm looking forward to upcoming fixes and gameplay enhancements. But it might also be fun to have a "Ride along" mode in addition to a "possession" mode. Sorry for the poor English. AI path finding, worker allocation and resource allocation starts to get buggy as the village hits 200 pop, even on small maps. Trees don't grow enough when foresters focused only on planting. It will be harder to craft big stuctures. There is not really any "single-player mode" in LiF:YO. Shire Horses - New Animal :-) Another nice feature is to see the growing rate etc by generating a new map. All rights reserved. © 2009–2019 Life is Feudal. I hope this is just a temporary result of Early Access. English. Instead of all of each type of building looking the same. Trees don't grow enough when foresters focused only on planting. Media. Sign In. Village Blacksmith creates - horseshoes (required resources - cast iron) Sorry for the poor English. And with no NPCs you will be very alone ;), You can create "your own" server Make the settings you wants (Fast skills etc...). Especially in late game it may happen that a worker is reassigned to a task that has to be performed very far from his House. Village Blacksmith creates - plough (resources required - wood and cast iron) I'd like to see Last Year, Last 5 Years,... Having been raised in Michigan I know that Bear Meat is definitely edible. Would there not be AI opponents or NPC's about,.. bandits, peasants, farmers, labourers etc? MMO, Life is Feudal: There's an issue with the automated reaasigning of workers to tasks that lost workers due to death or else. Like he said ^^ Would be Awesome !!!! Like the OP said, I like multi-player but what I don't like is forced PVP. Sep 4, 2018 @ 9:50am Multiplayer?? Well, here goes... I've tried to focus 4 on just replanting for a long while without cutting so I can harvest a lot later on. * They'd double or triple a general laborer's hauling capacity. Another nice feature is to see the growing rate etc by generating a new map. Español - Latinoamérica (Spanish - Latin America). I know it says single player on the store page but what does single player have? Idle Professionals (Like Clay Miners and Lumberjacks who've reached their Quota WILL assist with hauling (And sometimes the clear-cutting of resources) but will NOT pitch in on Terraforming tasks. I think the foresters should b... As the title says it would be nice if there are more trees on the map. * They'd be crafted by Carpenters (giving them something to do when their primitive tools are no longer as necessary)

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